Created by Andreas Hennings using Blender 2.92
A river scene featuring a low-poly mill with 38 vertices for the house and 340 vertices for the wheel.
The project contains a procedural shader for the water and a particle system to scatter rocks and vegetation in the camera’s viewport. Fog was added using compositing nodes.
Project file includes HDRI background image from polyhaven.com and PBR materials from ambientcg.com