River

View the Project on GitHub

River

Created by Andreas Hennings using Blender 2.92 image

A river scene featuring a low-poly mill with 38 vertices for the house and 340 vertices for the wheel.

The project contains a procedural shader for the water and a particle system to scatter rocks and vegetation in the camera’s viewport. Fog was added using compositing nodes.

Project file includes HDRI background image from polyhaven.com and PBR materials from ambientcg.com

Download .blend file